Examples
Welcome! This section contains examples of how to implement various mechanics using Easel. If you are making a game with Easel and are stuck trying to figure out how to implement a particular mechanic, this is the place to look.
- If you are looking for complete games made with Easel, check out the Play section instead.
- If you are new to Easel, we recommend starting with the Quickstart tutorial instead.
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These examples are intentionally minimal in order to focus on the mechanics being demonstrated. By themselves, they are not complete games and do not represent the full capability of Easel.