Introducing Easel
Welcome to Easel, a game programming language with multiplayer baked in. Make shareable little games and learn to code, the fun way!
Easel is an entirely solo project that I have been working on for two years, and I am excited to finally share it with you all.
When I made my previous game, Acolyte Fight, I found that a large proportion of the players were more interested in modding the game than playing it. The easy-to-use tools that I had created for myself turned out to be a hit with people who were new to coding. Unfortunately, the tools were limited to the design the existing game and so there was a limit not just to what could be made, but what could be learned. Ever since then, I wondered, what would happen if someone would make a new game engine with the same declarative style of editing, but with substantially more power and flexibility? Would it lay out a path for someone to take from complete beginner to seasoned coder? That is what Easel is all about.