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Easel is now in beta!

· 2 min read
raysplaceinspace
Creator of Easel

Easel has been an incredibly ambituous project. Putting multiplayer into the fabric of a programming language itself, making it almost invisible to the programmer, is one of those deceptively simple ideas that is full of hidden complexity. On top of that, this was our chance to reimagine the way a next-generation game programming language should be, which was a huge task in itself. Now, after 3 years of development, Easel is now in beta! 🎉

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Easel is a 2D game programming language that lets you code multiplayer like singleplayer. Whether you are a seasoned coder or just starting out, you'll love making games with Easel! Visit the About page to learn more about Easel.

Easel is full of unique features that make game programming easier than ever before. In hindsight, they all seem so simple, like there is no other way they could be. How long do you think it took to invent Implicit IDs, the feature that gives Easel its reactive style? A few weeks? No! It actually took 2 years and 1 month! Easel has been a long journey of placing one brick upon brick, taking one path then backtracking and taking another. Now we are finally at a point where it's ready for the world to see.

With Easel, we are trying to make the easiest multiplayer game engine ever made. We hope to see seasoned coders and beginners alike making games with it. Could this be you or someone you know? We would love for you to try it out!

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Get started with Easel with our Quickstart Tutorial!

Our next phase of development is to grow the capabilities and power of Easel so that you can make the games you want to make. Easel is not yet as fast as it needs to be, because we have been so busy inventing Easel that we haven't had the chance to optimize it yet! If Easel today does not yet have everything you need, please join our mailing list (at the bottom of this page) so we can let you know as each new feature is added.

Thank you to everyone who has been making Easel games during the alpha testing phase! Try some of the games they have made: