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Types

IsArray

x.IsArray -> boolean
IsArray(x) -> boolean

Returns true if the value is an array, false otherwise.

IsAsset

x.IsAsset -> boolean
IsAsset(x) -> boolean

Returns true if the value is an Asset, false otherwise.

IsAssetArray

x.IsAssetArray -> boolean
IsAssetArray(x) -> boolean

Returns true if the value is an Asset Array, false otherwise.

IsBool

x.IsBool -> boolean
IsBool(x) -> boolean

Returns true if the value is a boolean, false otherwise.

IsCategory

x.IsCategory -> boolean
IsCategory(x) -> boolean

Returns true if the value is a Category, false otherwise.

IsColor

x.IsColor -> boolean
IsColor(x) -> boolean

Returns true if the value is a Color, false otherwise.

IsEntity

x.IsEntity -> boolean
IsEntity(x) -> boolean

Returns true if the value is an Entity, false otherwise.

IsFlag

x.IsFlag -> boolean
IsFlag(x) -> boolean

Returns true if the value is a Flag, false otherwise.

IsFunc

x.IsFunc -> boolean
IsFunc(x) -> boolean

Returns true if the value is a Callback, false otherwise.

IsKeycode

x.IsKeycode -> boolean
IsKeycode(x) -> boolean

Returns true if the value is a Keycode, false otherwise.

IsMap

x.IsMap -> boolean
IsMap(x) -> boolean

Returns true if the value is a Map, false otherwise.

IsNull

x.IsNull -> boolean
IsNull(x) -> boolean

Returns true if the value is null, false otherwise.

IsNullish

x.IsNullish -> boolean
IsNullish(x) -> boolean

Returns true if the value is null or undefined, false otherwise.

IsNum

x.IsNum -> boolean
IsNum(x) -> boolean

Returns true if the value is a Number, false otherwise.

IsPlayer

x.IsPlayer -> boolean
IsPlayer(x) -> boolean

Returns true if the value is a player Entity, false otherwise.

IsRange

x.IsRange -> boolean
IsRange(x) -> boolean

Returns true if the value is a Range, false otherwise.

IsString

x.IsString -> boolean
IsString(x) -> boolean

Returns true if the value is a String, false otherwise.

IsSymbol

x.IsSymbol -> boolean
IsSymbol(x) -> boolean

Returns true if the value is a Symbol, false otherwise.

IsUndefined

x.IsUndefined -> boolean
IsUndefined(x) -> boolean

Returns true if the value is undefined, false otherwise.

IsVector

x.IsVector -> boolean
IsVector(x) -> boolean

Returns true if the value is a Vector, false otherwise.