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[ui] Configuration

The [ui] section of your easel.toml configuration file can be used to specify configuration related to the user interface.

Sharp

[ui]
sharp = true

The sharp parameter determines whether to preserve the pixelation of images in the user interface when scaling them up or down.

  • A value of true will use nearest neighbor interpolation, which preserves the pixelation of the image. This can be used to make pixel art games.
  • false will use linear interpolation, which smooths out the image when scaling.

This value simply sets the default for your game, but can be overridden on a per-element basis.

This only images in the user interface. There is also a similar parameter for sprites - see [graphics] configuration.